Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanctum of Fruitful Harvest

2G · Legendary Enchantment — Shrine

At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.

Similar cards

Color identity:
NameManaTypeText
Sierra, Nuka's Biggest Fan 3WLegendary Creature — Human Citizen The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token. Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra. 3/4
Neheb, the Eternal 3RRLegendary Creature — Zombie Minotaur Warrior Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of your postcombat main phase, add {R} for each 1 life your opponents have lost this turn. 4/6
Ardenn, Intrepid Archaeologist 2WLegendary Creature — Kor Scout At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.) 2/2
Helm of Obedience 4Artifact {X}, {T}: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.
Hammer Mage 1RCreature — Human Spellshaper {X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less. 1/1
All-Seeing Arbiter 4UUCreature — Avatar Flying Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. 5/4
Ancestral Anger RSorcery Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.
Verdant Eidolon 3GCreature — Spirit {G}, Sacrifice Verdant Eidolon: Add three mana of any one color. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand. 2/2
Livaan, Cultist of Tiamat 2RLegendary Creature — Dragon Shaman Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.) 1/3
Brain in a Jar 2Artifact {1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost. {3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.
Page 163