M:tG card similarity search
2G · Legendary Enchantment — Shrine
At the beginning of your precombat main phase, add X mana of any one color, where X is the number of Shrines you control.
Name | Mana | Type | Text |
---|---|---|---|
Essence Pulse | 3B | Sorcery | You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn. |
Into the Fire | 2R | Sorcery | Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. |
Hellkite Charger | 4RR | Creature — Dragon | Flying, haste Whenever Hellkite Charger attacks, you may pay {5}{R}{R}. If you do, untap all attacking creatures and after this phase, there is an additional combat phase. 5/5 |
Halo Forager | 1UB | Creature — Faerie Rogue | Flying When Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. 3/1 |
Rothga, Bonded Engulfer | 2GG | Legendary Creature — Phyrexian Beast | Trample When Rothga, Bonded Engulfer enters the battlefield, you get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+X, where X is its power." 4/4 |
Ward of Lights | WW | Enchantment — Aura | You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. |
Leave | 1W | Instant | Return any number of target permanents you own to your hand. |
Ipnu Rivulet | Land — Desert | {T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. | |
Blood Mist | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. |
Ruhan of the Fomori | 1URW | Legendary Creature — Giant Warrior | At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able. 7/7 |