M:tG card similarity search
2R · Legendary Enchantment — Shrine
{1}, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Name | Mana | Type | Text |
---|---|---|---|
Hatred | 3BB | Instant | As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn. |
Bag of Devouring | B | Artifact | Whenever you sacrifice another nontoken artifact or creature, exile it. {2}, {T}, Sacrifice another artifact or creature: Draw a card. {3}, {T}, Sacrifice Bag of Devouring: Roll a d10. Return up to X cards from among cards exiled with Bag of Devouring to their owners' hands, where X is the result. |
Commune with Lava | XRR | Instant | Exile the top X cards of your library. Until the end of your next turn, you may play those cards. |
Infected Vermin | 2B | Creature — Rat | {2}{B}: Infected Vermin deals 1 damage to each creature and each player. Threshold — {3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard. 1/1 |
Shrine of Piercing Vision | 2 | Artifact | At the beginning of your upkeep or whenever you cast a blue spell, put a charge counter on Shrine of Piercing Vision. {T}, Sacrifice Shrine of Piercing Vision: Look at the top X cards of your library, where X is the number of charge counters on Shrine of Piercing Vision. Put one of those cards into your hand and the rest on the bottom of your library in any order. |
Deification | 1W | Enchantment | As Deification enters the battlefield, choose a planeswalker type. Planeswalkers you control of the chosen type have hexproof. As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed. |
Granger Guildmage | G | Creature — Human Wizard | {R}, {T}: Granger Guildmage deals 1 damage to any target and 1 damage to you. {W}, {T}: Target creature gains first strike until end of turn. 1/1 |
Furious | 3RR | Sorcery | Furious deals 3 damage to each creature without flying. |
Rough | 1R | Sorcery | Rough deals 2 damage to each creature without flying. |
Seismic Rupture | 2R | Sorcery | Seismic Rupture deals 2 damage to each creature without flying. |