Card Codex

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17 May 2024: Card library updated.

Sanctum of Tranquil Light

W · Legendary Enchantment — Shrine

{5}{W}: Tap target creature. This ability costs {1} less to activate for each Shrine you control.

Similar cards

Color identity:
NameManaTypeText
Dragonspeaker Shaman 1RRCreature — Human Barbarian Shaman Dragon spells you cast cost {2} less to cast. 2/2
Sewer Crocodile 5UCreature — Crocodile {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/6
Emerald Medallion 2Artifact Green spells you cast cost {1} less to cast.
Winged Words 2USorcery This spell costs {1} less to cast if you control a creature with flying. Draw two cards.
Kinjalli's Caller WCreature — Human Cleric Dinosaur spells you cast cost {1} less to cast. 0/3
Etherium Sculptor 1UArtifact Creature — Vedalken Artificer Artifact spells you cast cost {1} less to cast. 1/2
Karn's Sylex 3Legendary Artifact Karn's Sylex enters the battlefield tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. {X}, {T}, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery.
Overcharged Amalgam 2UUCreature — Zombie Horror Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. 3/3
Knight of the Stampede 3GCreature — Human Knight Dinosaur spells you cast cost {2} less to cast. 2/4
Mobilized District Land {T}: Add {C}. {4}: Mobilized District becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.
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