Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sand Augury

1U · Sorcery — Adventure

Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)

Similar cards

Color identity:
NameManaTypeText
Arcane Investigator 1UCreature — Elf Wizard Search the Room — {5}{U}: Roll a d20. 1—9 | Draw a card. 10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. 2/1
Infernal Tribute BBBEnchantment {2}, Sacrifice a nontoken permanent: Draw a card.
Illusion of Choice UInstant You choose how each player votes this turn. Draw a card.
Myr Custodian 3Artifact Creature — Myr When Myr Custodian enters the battlefield, scry 2. Then each opponent may scry 1. (To scry X, that player looks at the top X cards of their library, then put any number of them on the bottom and the rest on top in any order.) 2/3
Combat Courier 1Artifact Creature — Construct {2}, Sacrifice Combat Courier: Draw a card. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1
Ribbons of the Reikai 4USorcery — Arcane Draw a card for each Spirit you control.
Scroll of Origins 2Artifact {2}, {T}: Draw a card if you have seven or more cards in hand.
Brass Secretary 3Artifact Creature — Construct {2}, Sacrifice Brass Secretary: Draw a card. 2/1
Consecrated Sphinx 4UUCreature — Sphinx Flying Whenever an opponent draws a card, you may draw two cards. 4/6
A-Goggles of Night 1UArtifact — Equipment Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Page 16