M:tG card similarity search
1U · Sorcery — Adventure
Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
Name | Mana | Type | Text |
---|---|---|---|
Foresee | 3U | Sorcery | Scry 4, then draw two cards. |
Tamiyo's Epiphany | 3U | Sorcery | Scry 4, then draw two cards. |
Behold the Multiverse | 3U | Instant | Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
A-Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {2}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Collective Unconscious | 4GG | Sorcery | Draw a card for each creature you control. |
Mass Appeal | 2U | Sorcery | Draw a card for each Human you control. |
Sylvan Echoes | G | Enchantment | Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.) |
Nothic | 4B | Creature — Horror | Weird Insight — When Nothic dies, roll a d20. 1—9 | You draw a card and you lose 1 life. 10—19 | You draw two cards and you lose 2 life. 20 | You draw seven cards and you lose 7 life. 4/3 |
Cryptic Annelid | 3U | Creature — Worm Beast | When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 1/4 |