Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sand Silos

· Land

Sand Silos enters the battlefield tapped. You may choose not to untap Sand Silos during your untap step. At the beginning of your upkeep, if Sand Silos is tapped, put a storage counter on it. {T}, Remove any number of storage counters from Sand Silos: Add {U} for each storage counter removed this way.

Similar cards

Color identity:
NameManaTypeText
Vhal, Scholar of Creation 2GULegendary Creature — Human Wizard When this creature specializes, remove all study counters from it. Seek two creature cards with mana value less than or equal to the number of study counters removed this way. Put one of them onto the battlefield and shuffle the other into your library. {T}: Draw a card, then discard a card. 4/4
Chronobot 2Artifact Creature — Construct When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) 2/2
Githzerai Monk 4WCreature — Gith Monk Flash Flying Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control. 3/2
Archmage Ascension 2UEnchantment At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on Archmage Ascension. As long as Archmage Ascension has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Deathcap Glade Land Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}.
Deserted Beach Land Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.
Dreamroot Cascade Land Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}.
Haunted Ridge Land Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.
Overgrown Farmland Land Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}.
Rockfall Vale Land Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}.
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