Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sandbar Serpent

4U · Creature — Serpent

Cycling {2} ({2}, Discard this card: Draw a card.) 3/4

Similar cards

Color identity:
NameManaTypeText
Tribal Forcemage 1GCreature — Elf Wizard Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn. 1/1
War Falcon WCreature — Bird Flying War Falcon can't attack unless you control a Knight or a Soldier. 2/1
Stonybrook Angler 1UCreature — Merfolk Wizard {1}{U}, {T}: You may tap or untap target creature. 1/2
Mizzium Meddler 2UCreature — Vedalken Wizard Flash (You may cast this spell any time you could cast an instant.) When Mizzium Meddler enters the battlefield, you may change a target of target spell or ability to Mizzium Meddler. 1/4
Windcaller Aven 4UUCreature — Bird Wizard Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle Windcaller Aven, target creature gains flying until end of turn. 4/3
Frilled Mystic GGUUCreature — Elf Lizard Wizard Flash When Frilled Mystic enters the battlefield, you may counter target spell. 3/2
Manta Ray 1UUCreature — Fish Manta Ray can't attack unless defending player controls an Island. Manta Ray can't be blocked except by blue creatures. When you control no Islands, sacrifice Manta Ray. 3/3
Artificial Evolution UInstant Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Howlpack Wolf 2RCreature — Wolf Howlpack Wolf can't block unless you control another Wolf or Werewolf. 3/3
Harbor Serpent 4UUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5
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