M:tG card similarity search
7 · Artifact Creature — Sphinx
Flying When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference. 4/4
Name | Mana | Type | Text |
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Tishana's Wayfinder | 2G | Creature — Merfolk Scout | When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |
Noggin Whack | 2BB | Tribal Sorcery — Rogue | Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards. |
Living Conundrum | 4U | Creature — Elemental | Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, Living Conundrum has base power and toughness 10/10 and has flying and vigilance. 2/5 |
Willow-Wind | 4U | Creature — Elemental | Flying When Willow-Wind enters the battlefield, scry 2. 3/4 |
Chameleon Spirit | 3U | Creature — Illusion Spirit | As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. */* |
Iwamori of the Open Fist | 2GG | Legendary Creature — Human Monk | Trample When Iwamori of the Open Fist enters the battlefield, each opponent may put a legendary creature card from their hand onto the battlefield. 5/5 |
Blackmail | B | Sorcery | Target player reveals three cards from their hand and you choose one of them. That player discards that card. |
Jadelight Ranger | 1GG | Creature — Merfolk Scout Ranger | When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.) 2/1 |
Priest of Ancient Lore | 2W | Creature — Dwarf Cleric | When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card. 2/1 |
Jin-Gitaxias, Core Augur | 8UU | Legendary Creature — Phyrexian Praetor | Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. 5/4 |