Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sandstorm Verge

· Land — Desert

{T}: Add {C}. {3}, {T}: Target creature can't block this turn. Activate only as a sorcery.

Similar cards

Color identity:
NameManaTypeText
Earthshaker Khenra 1RCreature — Jackal Warrior Haste When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn. Eternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.) 2/1
Bubbling Beebles 4UCreature — Beeble Bubbling Beebles can't be blocked as long as defending player controls an enchantment. 3/3
Overmaster RSorcery The next instant or sorcery spell you cast this turn can't be countered. Draw a card.
Encrust 1UUEnchantment — Aura Enchant artifact or creature Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
The Enigma Jewel ULegendary Artifact The Enigma Jewel enters the battlefield tapped. {T}: Add {C}{C}. Spend this mana only to activate abilities. Craft with four or more nonlands with activated abilities {8}{U} ({8}{U}, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Gutter Skulker 3UCreature — Spirit Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3
Sword Coast Sailor 1ULegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
Run for Your Life URInstant One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste. Escape—{2}{U}{R}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Merfolk Cave-Diver 2UCreature — Merfolk Scout Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. 2/4
Mana Screw 1Artifact {1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
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