Card Codex

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17 May 2024: Card library updated.

Sandwurm Convergence

6GG · Enchantment

Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.

Similar cards

Color identity:
NameManaTypeText
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Atla Palani, Nest Tender 1RGWLegendary Creature — Human Shaman {2}, {T}: Create a 0/1 green Egg creature token with defender. Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. 2/3
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Mesmerizing Benthid 3UUCreature — Octopus When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." Mesmerizing Benthid has hexproof as long as you control an Illusion. 4/5
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Ancestral Blade 1WArtifact — Equipment When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Deathgaze Cockatrice 2BBCreature — Cockatrice Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/2
Extricator of Sin 2WCreature — Human Cleric When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token. Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin. 0/3
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