Card Codex

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17 May 2024: Card library updated.

Sangrite Surge

4RG · Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Daybreak Charger 1WCreature — Unicorn When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1
Goring Ceratops 5WWCreature — Dinosaur Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. 3/3
Wojek Halberdiers RWCreature — Human Soldier Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn. 3/2
Dauthi Embrace 2BEnchantment {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Drop Tower Artifact — Attraction Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Indrik Umbra 4GWEnchantment — Aura Enchant creature Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Dauthi Trapper 2BCreature — Dauthi Minion {T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 1/1
Affa Guard Hound 2WCreature — Dog Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. 2/2
Rakeclaw Gargantuan 2RGWCreature — Beast {1}: Target creature with power 5 or greater gains first strike until end of turn. 5/3
Lightning Blow 1WInstant Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
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