Card Codex

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17 May 2024: Card library updated.

Sangrite Surge

4RG · Sorcery

Target creature gets +3/+3 and gains double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Odric, Lunarch Marshal 3WLegendary Creature — Human Soldier At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3
Fully Grown 2GInstant Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Spontaneous Flight 2WInstant Target creature gets +2/+2 until end of turn. Put a flying counter on it.
Ivy Dancer 2GCreature — Dryad Shaman {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2
Rookie Mistake UInstant Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0.
Syr Alin, the Lion's Claw 3WWLegendary Creature — Human Knight First strike Whenever Syr Alin, the Lion's Claw attacks, other creatures you control get +1/+1 until end of turn. 4/4
Okina, Temple to the Grandfathers Legendary Land {T}: Add {G}. {G}, {T}: Target legendary creature gets +1/+1 until end of turn.
Hoof Skulkin 3Artifact Creature — Scarecrow {3}: Target green creature gets +1/+1 until end of turn. 2/2
Skanos, Red Dragon Vassal 4RGLegendary Creature — Dragon Ranger First strike Whenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power. 5/5
Flying Crane Technique 3URWInstant Untap all creatures you control. They gain flying and double strike until end of turn.
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