Card Codex

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17 May 2024: Card library updated.

Sangromancer

2BB · Creature — Vampire Shaman

Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. 3/3

Similar cards

Color identity:
NameManaTypeText
Iron Star 1Artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
Blessed Reversal 1WInstant You gain 3 life for each creature attacking you.
Purge the Profane 2WBSorcery Target opponent discards two cards and you gain 2 life.
Spiritual Sanctuary 2WWEnchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Centaur Peacemaker 1GWCreature — Centaur Cleric When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
Perimeter Captain WCreature — Human Soldier Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4
Crystal Rod 1Artifact Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life.
Thieving Amalgam 5BBCreature — Ape Snake At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life. 6/7
A-Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life. 0/1
Hollowhenge Scavenger 3GGCreature — Elemental Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life. 4/5
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