Card Codex

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17 May 2024: Card library updated.

Sanguimancy

4B · Sorcery

You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Similar cards

Color identity:
NameManaTypeText
Raffine, Scheming Seer WUBLegendary Creature — Sphinx Demon Flying, ward {1} Whenever you attack, target attacking creature connives X, where X is the number of attacking creatures. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.) 1/4
City of the Daleks Plane — Skaro Whenever you attack, target opponent loses X life, where X is the number of artifacts you control. Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
Occult Epiphany XUInstant Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
Tropical Storm XGSorcery Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
Thieving Sprite 2BCreature — Faerie Rogue Flying When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card. 1/1
Feral Animist 1RGCreature — Goblin Shaman {3}: Feral Animist gets +X/+0 until end of turn, where X is its power. 2/1
Brightflame XRRWWSorcery Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.
Aether Tide XUSorcery As an additional cost to cast this spell, discard X creature cards. Return X target creatures to their owners' hands.
Fumiko the Lowblood 2RRLegendary Creature — Human Samurai Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able. 3/2
Necropolis 5Artifact Creature — Wall Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value. 0/1
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