Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sanguinary Mage

1R · Creature — Vampire Wizard

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3

Similar cards

Color identity:
NameManaTypeText
Scuttling Sentinel 1G/UG/UCreature — Crab Elf Flash Vigilance When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.) 3/2
Dream Thief 2UCreature — Faerie Rogue Flying When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn. 2/1
Font of Magic 3UEnchantment Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.
Invasion of Belenon 2WBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.
Repudiate G/UG/UInstant Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Stifle UInstant Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Crystal Dragon 4WWCreature — Dragon Flying, vigilance 4/4
Crow Storm 2USorcery Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Herald of the Forgotten 6WWCreature — Cat Beast Flying When Herald of the Forgotten enters the battlefield, if you cast it, return any number of target permanent cards with cycling abilities from your graveyard to the battlefield. 6/6
Drunau Corpse Trawler 3UCreature — Zombie When Drunau Corpse Trawler enters the battlefield, create a 2/2 black Zombie creature token. {2}{B}: Target Zombie gains deathtouch until end of turn. 1/1
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