M:tG card similarity search
3BB · Enchantment
Whenever you gain life, target opponent loses that much life.
Name | Mana | Type | Text |
---|---|---|---|
Sangromancer | 2BB | Creature — Vampire Shaman | Flying Whenever a creature an opponent controls dies, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. 3/3 |
Convalescent Care | 1WW | Enchantment | At the beginning of your upkeep, if you have 5 or less life, you gain 3 life and draw a card. |
Dark Heart of the Wood | BG | Enchantment | Sacrifice a Forest: You gain 3 life. |
Ravenous Baloth | 2GG | Creature — Beast | Sacrifice a Beast: You gain 4 life. 4/4 |
Righteous Cause | 3WW | Enchantment | Whenever a creature attacks, you gain 1 life. |
Ghost-Lit Redeemer | W | Creature — Spirit | {W}, {T}: You gain 2 life. Channel — {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life. 1/1 |
Silent Attendant | 2W | Creature — Human Cleric | {T}: You gain 1 life. 0/2 |
Soulmender | W | Creature — Human Cleric | {T}: You gain 1 life. 1/1 |
Union of the Third Path | 2W | Instant | Draw a card, then you gain life equal to the number of cards in your hand. |
Fickle Efreet | 3R | Creature — Efreet | Whenever Fickle Efreet attacks or blocks, flip a coin at end of combat. If you lose the flip, an opponent gains control of Fickle Efreet. 5/2 |