M:tG card similarity search
1BB · Creature — Phyrexian Zombie Knight
First strike {1}{B}: Regenerate Sanguine Guard. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Corrupted Harvester | 4BB | Creature — Phyrexian Horror | {B}, Sacrifice a creature: Regenerate Corrupted Harvester. 6/3 |
Faithful Disciple | 1W | Creature — Human Cleric | Vigilance When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook. 2/2 |
Raiding Nightstalker | 2B | Creature — Nightstalker | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |
Arcbound Mouser | W | Artifact Creature — Cat | Lifelink Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Juvenile Gloomwidow | GG | Creature — Spider | Reach (This creature can block creatures with flying.) Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/3 |
Medomai's Prophecy | 1U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Scry 2. II — Choose a card name. III — When you cast a spell with the chosen name for the first time this turn, draw two cards. IV — Look at the top card of each player's library. |
Zendikar Farguide | 4G | Creature — Elemental | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/3 |
Guma | 2R | Creature — Cat | Protection from blue 2/2 |
Dalek Squadron | 2B | Artifact Creature — Dalek | Menace Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 3/3 |
Call the Coppercoats | 2W | Instant | Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control. |