M:tG card similarity search
XWW · Instant
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Name | Mana | Type | Text |
---|---|---|---|
Tahngarth's Glare | R | Sorcery | Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order. |
Synchronized Spellcraft | 4R | Instant | Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) |
Karakas | Legendary Land | {T}: Add {W}. {T}: Return target legendary creature to its owner's hand. | |
Farmer Cotton | XGW | Legendary Creature — Halfling Peasant | When Farmer Cotton enters the battlefield, create X 1/1 white Halfling creature tokens and X Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 1/1 |
Subtlety | 2UU | Creature — Elemental Incarnation | Flash Flying When Subtlety enters the battlefield, choose up to one target creature spell or planeswalker spell. Its owner puts it on the top or bottom of their library. Evoke—Exile a blue card from your hand. 3/3 |
Implement of Improvement | 1 | Artifact | {W}, Sacrifice Implement of Improvement: You gain 2 life. When Implement of Improvement is put into a graveyard from the battlefield, draw a card. |
Sunder | 3UU | Instant | Return all lands to their owners' hands. |
The Lady of Otaria | 3RG | Legendary Creature — Avatar | You may tap three untapped Dwarves you control rather than pay this spell's mana cost. At the beginning of each end step, if a land you controlled was put into your graveyard from the battlefield this turn, reveal the top four cards of your library. Put any number of Dwarf cards from among them into your hand. Put the rest on the bottom of your library in a random order. 5/5 |
Coralhelm Chronicler | 2U | Creature — Merfolk Wizard | Whenever you cast a kicked spell, draw a card, then discard a card. When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/2 |
Meticulous Excavation | W | Enchantment | {2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. |