M:tG card similarity search
XWW · Instant
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dodecapod | 4 | Artifact Creature — Golem | If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. 3/3 |
| Momentous Fall | 2GG | Instant | As an additional cost to cast this spell, sacrifice a creature. You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness. |
| Skyshroud Poacher | 2GG | Creature — Human Rebel | {3}, {T}: Search your library for an Elf permanent card, put it onto the battlefield, then shuffle. 2/2 |
| Undiscovered Paradise | Land | {T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand. | |
| Zndrsplt's Judgment | 4U | Sorcery | For each player, choose friend or foe. Each friend creates a token that's a copy of a creature they control. Each foe returns a creature they control to its owner's hand. |
| Ghalta, Primal Hunger | 10GG | Legendary Creature — Elder Dinosaur | This spell costs {X} less to cast, where X is the total power of creatures you control. Trample 12/12 |
| Archon of Cruelty | 6BB | Creature — Archon | Flying Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. 6/6 |
| Spinning Darkness | 4BB | Instant | You may exile the top three black cards of your graveyard rather than pay this spell's mana cost. Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life. |
| Yasharn, Implacable Earth | 2GW | Legendary Creature — Elemental Boar | When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. 4/4 |
| Take Heart | W | Instant | Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. |