M:tG card similarity search
2B · Creature — Vampire Rogue
Menace, lifelink {1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card. 2/3
Name | Mana | Type | Text |
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Kindred Denial | 2UU | Instant | Counter target spell. Seek a card with the same mana value as that spell. |
Gate to the Afterlife | 3 | Artifact | Whenever a nontoken creature you control dies, you gain 1 life. Then you may draw a card. If you do, discard a card. {2}, {T}, Sacrifice Gate to the Afterlife: Search your graveyard, hand, and/or library for a card named God-Pharaoh's Gift and put it onto the battlefield. If you search your library this way, shuffle. Activate only if there are six or more creature cards in your graveyard. |
Refreshing Rain | 3G | Instant | If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life. |
Loxodon Hierarch | 2GW | Creature — Elephant Cleric | When Loxodon Hierarch enters the battlefield, you gain 4 life. {G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control. 4/4 |
Mana Confluence | Land | {T}, Pay 1 life: Add one mana of any color. | |
Phyrexian Lens | 3 | Artifact | {T}, Pay 1 life: Add one mana of any color. |
Standing Stones | 3 | Artifact | {1}, {T}, Pay 1 life: Add one mana of any color. |
Cemetery Desecrator | 4BB | Creature — Zombie | Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one — • Remove X counters from target permanent, where X is the mana value of the exiled card. • Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card. 4/4 |
Deepfathom Echo | 2GU | Creature — Merfolk Spirit | At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 4/4 |
Blood for Bones | 3B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. |