Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sap Sucker

· Artifact — Contraption

Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end.

Similar cards

Color identity:
NameManaTypeText
Royal Trooper 2WCreature — Human Soldier Whenever Royal Trooper blocks, it gets +2/+2 until end of turn. 2/2
Shu Defender 2WCreature — Human Soldier Whenever Shu Defender blocks, it gets +0/+2 until end of turn. 2/2
Town Sentry 2WCreature — Human Soldier Whenever Town Sentry blocks, it gets +0/+2 until end of turn. 2/2
In the Web of War 3RREnchantment Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
Knighted Myr 2WArtifact Creature — Myr Knight {2}{W}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. 2/2
Hydra's Impenetrable Hide Sorcery Each Head gains indestructible until the end of the Hydra's next turn.
Eidolon of Inspiration 1WWEnchantment Creature — Spirit At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. 2/2
High-Rise Sawjack 2GCreature — Elf Citizen Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3
Snorting Gahr 2GGCreature — Rhino Beast Whenever Snorting Gahr becomes blocked, it gets +2/+2 until end of turn. 3/3
Warhost's Frenzy 2RInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
Page 239