M:tG card similarity search
· Artifact — Contraption
Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end.
Name | Mana | Type | Text |
---|---|---|---|
Turbo-Thwacking Auto-Hammer | Artifact — Contraption | Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
Built to Last | W | Instant | Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Slayers' Stronghold | Land | {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn. | |
Liquimetal Torque | 2 | Artifact | {T}: Add {C}. {T}: Target nonland permanent becomes an artifact in addition to its other types until end of turn. |
Grand Coliseum | Land | Grand Coliseum enters the battlefield tapped. {T}: Add {C}. {T}: Add one mana of any color. Grand Coliseum deals 1 damage to you. | |
A-Tyr's Blessing | 1W | Instant — Adventure | Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Tyr's Blessing | W | Instant — Adventure | Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.) |
Withstand Death | G | Instant | Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) |
Restless Fortress | Land | Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. | |
Heartbeat of Spring | 2G | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced. |