M:tG card similarity search
3B/GB/G · Legendary Creature — Treefolk Shaman
Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand. 2/5
Name | Mana | Type | Text |
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Huatli, Warrior Poet | 3RW | Legendary Planeswalker — Huatli | [+2]: You gain life equal to the greatest power among creatures you control. [0]: Create a 3/3 green Dinosaur creature token with trample. [−X]: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn. Loyalty 3 |
Ranger Class | 1G | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library. |
The Parting of the Ways | 4RR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend. II — Time travel, then time travel. III — For each opponent, destroy up to one target artifact that player controls. |
Lila, Hospitality Hostess | 2GW | Legendary Creature — Elf Employee | You may look at the top card of your library any time. You may cast common spells from the top of your library. Guests you control get +1/+1. 3/3 |
Saheeli's Directive | XRRR | Sorcery | Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.) Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. |
Merrow Harbinger | 3U | Creature — Merfolk Wizard | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. 2/3 |
Warehouse Thief | 3R | Creature — Tiefling Rogue | {2}, {T}, Sacrifice an artifact or creature: Exile the top card of your library. Until the end of your next turn, you may play that card. 4/2 |
Sight Beyond Sight | 3U | Sorcery | Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Combo Attack | 2G | Sorcery | Two target creatures your team controls each deal damage equal to their power to target creature. |
Arni Slays the Troll | RG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control. |