Card Codex

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17 May 2024: Card library updated.

Saprazzan Breaker

4U · Creature — Beast

{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Cemetery Tampering 2BEnchantment Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
Strata Scythe 3Artifact — Equipment Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
Sheltering Prayers WEnchantment Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)
Territorial Maro 4GCreature — Elemental Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */*
A-Devoted Grafkeeper WUCreature — Human Peasant When Devoted Grafkeeper enters the battlefield, mill four cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2
Firestorm Phoenix 4RRCreature — Phoenix Flying If Firestorm Phoenix would die, return it to its owner's hand instead. Until that player's next turn, that player plays with that card revealed in their hand and can't play it. 3/2
Wall of Vapor 3UCreature — Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. 0/1
Gnawing Vermin BCreature — Rat When Gnawing Vermin enters the battlefield, target player mills two cards. When Gnawing Vermin dies, target creature you don't control gets -1/-1 until end of turn. 1/1
Tremble 1RSorcery Each player sacrifices a land.
Yawning Fissure 4RSorcery Each opponent sacrifices a land.
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