M:tG card similarity search
1G · Enchantment
Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
| Name | Mana | Type | Text |
|---|---|---|---|
| Ambassador Oak | 3G | Creature — Treefolk Warrior | When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. 3/3 |
| Nut Collector | 5G | Creature — Human Druid | At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token. Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard. 1/1 |
| Ghired, Conclave Exile | 2RGW | Legendary Creature — Human Shaman | When Ghired, Conclave Exile enters the battlefield, create a 4/4 green Rhino creature token with trample. Whenever Ghired attacks, populate. The token enters the battlefield tapped and attacking. (To populate, create a token that's a copy of a creature token you control.) 2/5 |
| Fade from History | 2GG | Sorcery | Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments. |
| Hunted Horror | BB | Creature — Horror | Trample When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black. 7/7 |
| Crash the Party | 5G | Instant | Create a tapped 4/4 green Rhino Warrior creature token for each tapped creature you control. |
| Coral Barrier | 2U | Creature — Wall | Defender (This creature can't attack.) When Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.) 1/3 |
| Stitcher's Apprentice | 1U | Creature — Homunculus | {1}{U}, {T}: Create a 2/2 blue Homunculus creature token, then sacrifice a creature. 1/2 |
| A-Elderleaf Mentor | 2G | Creature — Elf Warrior | When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token. 2/2 |
| Arboreal Alliance | XGG | Enchantment | When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.) |