Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sapseep Forest

· Land — Forest

({T}: Add {G}.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

Similar cards

Color identity:
NameManaTypeText
Watcher for Tomorrow 1UCreature — Human Wizard Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Watcher for Tomorrow enters the battlefield tapped. When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand. 2/1
Mind Flayer 3UUCreature — Horror Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. 3/3
Hag Hedge-Mage 2B/GCreature — Hag Shaman When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library. 2/2
Dystopia 1BBEnchantment Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Privileged Position 2G/WG/WG/WEnchantment ({G/W} can be paid with either {G} or {W}.) Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Timely Reinforcements 2WSorcery If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.
Patient Turtle 2GGCreature — Turtle Patient Turtle enters the battlefield with two +1/+1 counters on it if you didn't go first this game. 3/3
Witness the End 3BSorcery Devoid (This card has no color.) Target opponent exiles two cards from their hand and loses 2 life.
Blood Seeker 1BCreature — Vampire Shaman Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1
Siege Zombie 1BCreature — Zombie Tap three untapped creatures you control: Each opponent loses 1 life. 2/2
Page 181