M:tG card similarity search
· Land — Forest
({T}: Add {G}.) Sapseep Forest enters the battlefield tapped. {G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.
Name | Mana | Type | Text |
---|---|---|---|
Staff of the Sun Magus | 3 | Artifact | Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life. |
Life Burst | 1W | Instant | Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. |
Clifftop Retreat | Land | Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}. | |
Faith's Fetters | 3W | Enchantment — Aura | Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
Purge the Profane | 2WB | Sorcery | Target opponent discards two cards and you gain 2 life. |
Uphill Battle | 2R | Enchantment | Creatures played by your opponents enter the battlefield tapped. |
Arterial Flow | 1BB | Sorcery | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. |
Isolated Chapel | Land | Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}. | |
Staff of the Death Magus | 3 | Artifact | Whenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life. |
Trespasser's Curse | 1B | Enchantment — Aura Curse | Enchant player Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. |