Card Codex

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17 May 2024: Card library updated.

Sarevok's Tome

4 · Artifact

When Sarevok's Tome enters the battlefield, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.

Similar cards

Color identity:
NameManaTypeText
Asinine Antics 2UUSorcery You may cast Asinine Antics as though it had flash if you pay {2} more to cast it. For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Sickening Shoal XBBInstant — Arcane You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets -X/-X until end of turn.
Bringer of the Blue Dawn 7UUCreature — Bringer You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may draw two cards. 5/5
Delraich 6BCreature — Horror You may sacrifice three black creatures rather than pay this spell's mana cost. Trample 6/6
Irascible Wolverine 2RCreature — Wolverine When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2
Oskar, Rubbish Reclaimer 3UBLegendary Creature — Human Wizard This spell costs {1} less to cast for each different mana value among cards in your graveyard. Whenever you discard a nonland card, you may cast it from your graveyard. 3/3
Struggle for Sanity 2BBSorcery Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Storm Elemental 5UCreature — Elemental Flying {U}, Exile the top card of your library: Tap target creature with flying. {U}, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn. 3/4
Mishra's Workshop Land {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
Haunting Echoes 3BBSorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
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