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17 May 2024: Card library updated.

Sasaya, Orochi Ascendant

1GG · Legendary Creature — Snake Monk

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant. 2/3

Similar cards

Color identity:
NameManaTypeText
Cave-In 3RRSorcery You may exile a red card from your hand rather than pay this spell's mana cost. Cave-In deals 2 damage to each creature and each player.
Treasured Find BGSorcery Return target card from your graveyard to your hand. Exile Treasured Find.
Timetwister 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Sunblade Samurai 4WEnchantment Creature — Human Samurai Vigilance Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. 4/4
Overburden 1UEnchantment Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.
Giant Regrowth 1GGInstant Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3.
Hans Eriksson 2RGLegendary Creature — Human Scout Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson. 1/4
Memory 4UUSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
Hoodwink 1UInstant Return target artifact, enchantment, or land to its owner's hand.
The Wedding of River Song 2WSorcery Draw two cards, then you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. Then target opponent does the same. Cards exiled this way that don't have suspend gain suspend. Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
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