M:tG card similarity search
1GW · Creature — Satyr Druid
Whenever you cast an enchantment spell, draw a card. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Gladewalker Ritualist | 2G | Creature — Shapeshifter | Changeling (This card is every creature type.) Whenever another creature named Gladewalker Ritualist enters the battlefield under your control, draw a card. 3/3 |
Mortal Obstinacy | W | Enchantment — Aura | Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment. |
Rage Extractor | 4R/P | Artifact | ({R/P} can be paid with either {R} or 2 life.) Whenever you cast a spell with {P} in its mana cost, Rage Extractor deals damage equal to that spell's mana value to any target. |
Dynavolt Tower | 3 | Artifact | Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target. |
Leonin Lightscribe | 1W | Creature — Cat Cleric | Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn. 2/2 |
Metalspinner's Puzzleknot | 2 | Artifact | When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. |
Rogue's Gloves | 2 | Artifact — Equipment | Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Thought Scour | U | Instant | Target player mills two cards. Draw a card. |
Mirrorwing Dragon | 3RR | Creature — Dragon | Flying Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. 4/5 |
Adeliz, the Cinder Wind | 1UR | Legendary Creature — Human Wizard | Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2 |