M:tG card similarity search
2R · Creature — Satyr Shaman
Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Persuasion | 3UU | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) You control enchanted creature. |
Ghastly Haunting | Enchantment — Aura | Enchant creature You control enchanted creature. | |
Threads of Disloyalty | 1UU | Enchantment — Aura | Enchant creature with mana value 2 or less You control enchanted creature. |
Esika's Chariot | 3G | Legendary Artifact — Vehicle | When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4 4/4 |
Alliance of Arms | W | Sorcery | Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way. |
Kiki-Jiki, Mirror Breaker | 2RRR | Legendary Creature — Goblin Shaman | Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step. 2/2 |
Spreading Insurrection | 4R | Sorcery | Gain control of target creature you don't control until end of turn. Untap that creature. It gains haste until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Brink of Disaster | 2BB | Enchantment — Aura | Enchant creature or land When enchanted permanent becomes tapped, destroy it. |
Tomakul Phoenix | 1RR | Creature — Phoenix | Flying, haste When Tomakul Phoenix dies, it perpetually gets +2/+2. At the beginning of combat on your turn, you may pay {X}{R}, where X is Tomakul Phoenix's power. If you do, return it from your graveyard to the battlefield. 2/2 |
Burn Down the House | 3RR | Sorcery | Choose one — • Burn Down the House deals 5 damage to each creature and each planeswalker. • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn. |