M:tG card similarity search
2B · Artifact Creature — Necron
Flash Elite Troops — Sautekh Immortal enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Dragon Blood | 3 | Artifact | {3}, {T}: Put a +1/+1 counter on target creature. |
Vastwood Fortification | G | Instant | Put a +1/+1 counter on target creature. |
Basri's Solidarity | 1W | Sorcery | Put a +1/+1 counter on each creature you control. |
Inspiring Roar | 3W | Sorcery | Put a +1/+1 counter on each creature you control. |
Titania's Boon | 3G | Sorcery | Put a +1/+1 counter on each creature you control. |
Lockjaw Snapper | 4 | Artifact Creature — Scarecrow | Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. 2/2 |
Combine Guildmage | GU | Creature — Merfolk Wizard | {1}{G}, {T}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control. 2/2 |
Conclave Mentor | GW | Creature — Centaur Cleric | If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When Conclave Mentor dies, you gain life equal to its power. 2/2 |
Rescuer Sphinx | 2UU | Creature — Sphinx | Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2 |
Mistcutter Hydra | XG | Creature — Hydra | This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. 0/0 |