Card Codex

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17 May 2024: Card library updated.

Savage Gorger

1BB · Creature — Vampire

Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) 1/1

Similar cards

Color identity:
NameManaTypeText
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Celestial Convergence 2WWEnchantment Celestial Convergence enters the battlefield with seven omen counters on it. At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Conductor of Cacophony 3BCreature — Demon Conductor of Cacophony enters the battlefield with two +1/+1 counters on it. {B}, Remove a +1/+1 counter from Conductor of Cacophony: It deals 1 damage to each other creature and each player. 2/1
Spincrusher 2Artifact Creature — Construct Whenever Spincrusher blocks, put a +1/+1 counter on it. Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn. 0/2
Merfolk Skydiver GUCreature — Merfolk Mutant Flying When Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1
Karstoderm 2GGCreature — Beast Karstoderm enters the battlefield with five +1/+1 counters on it. Whenever an artifact enters the battlefield, remove a +1/+1 counter from Karstoderm. 0/0
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Leyline of Abundance 2GGEnchantment If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional {G}. {6}{G}{G}: Put a +1/+1 counter on each creature you control.
Willowdusk, Essence Seer 1BGLegendary Creature — Dryad Druid {1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery. 3/3
Aggressive Crag Land At the beginning of your combat step, tap Aggressive Crag. {T}: Add {R} or {W}.
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