M:tG card similarity search
4G · Creature — Ape
{U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Parcel Myr | 1U | Artifact Creature — Clue Myr | {2}, Sacrifice Parcel Myr: Draw a card. 2/1 |
Instill Infection | 3B | Instant | Put a -1/-1 counter on target creature. Draw a card. |
Inner Demon | 2BB | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn. |
Bloodthirsty Ogre | 2B | Creature — Ogre Warrior Shaman | {T}: Put a devotion counter on Bloodthirsty Ogre. {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate only if you control a Demon. 3/1 |
Briarblade Adept | 4B | Creature — Elf Assassin | Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn. Encore {3}{B} ({3}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 3/4 |
Ubul Sar Gatekeepers | 3B | Creature — Zombie Soldier | When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. 2/4 |
Shed Weakness | G | Instant | Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. |
A-Deal Gone Bad | 3B | Instant | Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life. |
Vedalken Mesmerist | 1U | Creature — Vedalken Wizard | Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. 2/1 |
Orcish Captain | R | Creature — Orc Warrior | {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. 1/1 |