M:tG card similarity search
1RG · Sorcery
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
| Name | Mana | Type | Text | 
|---|---|---|---|
| Shield Wall | 1W | Instant | Creatures you control get +0/+2 until end of turn. | 
| Solidarity | 3W | Instant | Creatures you control get +0/+5 until end of turn. | 
| Steadfastness | 1W | Sorcery | Creatures you control get +0/+3 until end of turn. | 
| Virtuous Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. | 
| Vitalizing Wind | 8G | Instant | Creatures you control get +7/+7 until end of turn. | 
| Warrior's Charge | 2W | Sorcery | Creatures you control get +1/+1 until end of turn. | 
| Warrior's Honor | 2W | Instant | Creatures you control get +1/+1 until end of turn. | 
| Profit | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.) | 
| Warhorn Blast | 4W | Instant | Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | 
| Violent Outburst | 1RG | Instant | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn. |