Card Codex

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17 May 2024: Card library updated.

Savage Stomp

2G · Sorcery

This spell costs {2} less to cast if it targets a Dinosaur you control. Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Similar cards

Color identity:
NameManaTypeText
Supply Runners 4WCreature — Dog When Supply Runners enters the battlefield, put a +1/+1 counter on each other creature you control. 2/2
Shadewing Laureate WW/BBCreature — Human Warlock Flying Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control. 2/2
The Cauldron of Eternity 10BBLegendary Artifact This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Battlefield Thaumaturge 1UCreature — Human Wizard Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. 2/1
Bloomwielder Dryads Creature — Dryad Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, put a +1/+1 counter on target creature you control. 3/3
Glowrider 2WCreature — Human Cleric Noncreature spells cost {1} more to cast. 2/1
Hornbash Mentor 2GCreature — Human Warrior When Hornbash Mentor enters the battlefield, put a trample counter on target non-Human creature you control. {2}{G}, {T}: Put a +1/+1 counter on each creature you control with trample. 3/3
Fuss 2R/WInstant Put a +1/+1 counter on each attacking creature you control.
Sailors' Bane 7UUCreature — Dragon Turtle This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure. Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 7/7
Cathars' Crusade 3WWEnchantment Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
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