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17 May 2024: Card library updated.

Saving Grace

1W · Enchantment — Aura

Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.

Similar cards

Color identity:
NameManaTypeText
Everdawn Champion 1WWCreature — Human Soldier Prevent all combat damage that would be dealt to Everdawn Champion. 2/2
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Armored Transport 3Artifact Creature — Construct Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1
Amulet of Kroog 2Artifact {2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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Pearl Shard 3Artifact {3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.
Shieldmate's Blessing WInstant Prevent the next 3 damage that would be dealt to any target this turn.
The Protector Hero {T}: Prevent the next 1 damage that would be dealt to any target this turn.
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