Card Codex

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17 May 2024: Card library updated.

Saving Grace

1W · Enchantment — Aura

Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.

Similar cards

Color identity:
NameManaTypeText
Enshrouding Mist WInstant Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
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Safe Passage 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn.
Protector of the Crown 5WCreature — Giant Soldier When Protector of the Crown enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to Protector of the Crown instead. 2/5
Eerie Interference 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn by creatures.
Empyrial Archangel 4GWWUCreature — Angel Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to Empyrial Archangel instead. 5/8
Divine Light WSorcery Prevent all damage that would be dealt this turn to creatures you control.
Blood of the Martyr WWWInstant Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Mire Blight BEnchantment — Aura Enchant creature When enchanted creature is dealt damage, destroy it.
Mortal Wound GEnchantment — Aura Enchant creature When enchanted creature is dealt damage, destroy it.
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