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17 May 2024: Card library updated.

Saving Grace

1W · Enchantment — Aura

Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3.

Similar cards

Color identity:
NameManaTypeText
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Hazmat Suit (Used) 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
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Rakalite 6Artifact {2}: Prevent the next 1 damage that would be dealt to any target this turn. Return Rakalite to its owner's hand at the beginning of the next end step.
Fear BBEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Lifelink WEnchantment — Aura Enchant creature Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Vigilance WEnchantment — Aura Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
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