M:tG card similarity search
1B · Sorcery
Destroy target creature. Its controller creates two 1/2 red Half creature tokens.
Name | Mana | Type | Text |
---|---|---|---|
Call the Cavalry | 3W | Sorcery | Create two 2/2 white Knight creature tokens with vigilance. |
Train Troops | 4W | Sorcery — Adventure | Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.) |
Knight Watch | 4W | Sorcery | Create two 2/2 white Knight creature tokens with vigilance. |
Goro-Goro and Satoru | UBR | Legendary Creature — Goblin Human | Whenever one or more creatures you control that entered the battlefield this turn deal combat damage to a player, create a 5/5 red Dragon Spirit creature token with flying. {1}{R}: Creatures you control gain haste until end of turn. 3/4 |
Deadly Visit | 3BB | Sorcery | Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Sworn Companions | 2W | Sorcery | Create two 1/1 white Soldier creature tokens with lifelink. |
Release the Dogs | 3W | Sorcery | Create four 1/1 white Dog creature tokens. |
Krenko, Tin Street Kingpin | 2R | Legendary Creature — Goblin | Whenever Krenko, Tin Street Kingpin attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power. 1/2 |
Soul of Migration | 5WW | Creature — Elemental | Flying When Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying. Evoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/4 |
Midnight Haunting | 2W | Instant | Create two 1/1 white Spirit creature tokens with flying. |