M:tG card similarity search
2B · Instant
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
Name | Mana | Type | Text |
---|---|---|---|
Brainspoil | 3BB | Sorcery | Destroy target creature that isn't enchanted. It can't be regenerated. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) |
Karsus Depthguard | 2R | Creature — Viashino Warrior | Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. 4/3 |
Tawnos's Wand | 4 | Artifact | {2}, {T}: Target creature with power 2 or less can't be blocked this turn. |
Time to Feed | 2G | Sorcery | Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) |
Ensnaring Bridge | 3 | Artifact | Creatures with power greater than the number of cards in your hand can't attack. |
Glint Weaver | 5GG | Creature — Spider | Reach When Glint Weaver enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures, then you gain life equal to the greatest toughness among creatures you control. 3/3 |
Wild Beastmaster | 2G | Creature — Human Shaman | Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. 1/1 |
Mongrel Pack | 3G | Creature — Dog | When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens. 4/1 |
Promise of Bunrei | 2W | Enchantment | When a creature you control dies, sacrifice Promise of Bunrei. If you do, create four 1/1 colorless Spirit creature tokens. |
Undercity's Embrace | 2B | Instant | Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life. |