Card Codex

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17 May 2024: Card library updated.

Scab-Clan Charger

3G · Creature — Centaur Warrior

Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
Affa Guard Hound 2WCreature — Dog Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. 2/2
Savage Surge 1GInstant Target creature gets +2/+2 until end of turn. Untap that creature.
Veteran's Reflexes WInstant Target creature gets +1/+1 until end of turn. Untap that creature.
Spontaneous Flight 2WInstant Target creature gets +2/+2 until end of turn. Put a flying counter on it.
Aspect of Hydra GInstant Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Murderer's Axe 4Artifact — Equipment Equipped creature gets +2/+2. Equip—Discard a card.
Martial Impetus 2WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Genetic Recombinator Artifact — Contraption Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
Sinuous Striker 2UCreature — Naga Warrior {U}: Sinuous Striker gets +1/-1 until end of turn. Eternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.) 2/2
Charging Bandits 4BCreature — Human Rogue Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3
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