Card Codex

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17 May 2024: Card library updated.

Scab-Clan Charger

3G · Creature — Centaur Warrior

Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4

Similar cards

Color identity:
NameManaTypeText
Goblin Oriflamme 1REnchantment Attacking creatures you control get +1/+0.
Orcish Oriflamme 3REnchantment Attacking creatures you control get +1/+0.
War Horn 3Artifact Attacking creatures you control get +1/+0.
Loch Korrigan 3BCreature — Spirit {U/B}: Loch Korrigan gets +1/+1 until end of turn. 1/1
Orcish Captain RCreature — Orc Warrior {1}: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn. 1/1
A-Mr. Orfeo, the Boulder 1BRGLegendary Creature — Rhino Warrior Whenever you attack, double target creature's power until end of turn. 3/4
Mr. Orfeo, the Boulder 1BRGLegendary Creature — Rhino Warrior Whenever you attack, double target creature's power until end of turn. 2/4
Auriok Bladewarden 1WCreature — Human Soldier {T}: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power. 1/1
Aetherwind Basker 4GGGCreature — Lizard Trample Whenever Aetherwind Basker enters the battlefield or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: Aetherwind Basker gets +1/+1 until end of turn. 7/7
Torch Drake 3UCreature — Drake Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2
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