M:tG card similarity search
4RG · Creature — Giant Warrior
When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random. 4/5
Name | Mana | Type | Text |
---|---|---|---|
Etrata, the Silencer | 2UB | Legendary Creature — Vampire Assassin | Etrata, the Silencer can't be blocked. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. 3/5 |
Filigree Angel | 5WWU | Artifact Creature — Angel | Flying When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control. 4/4 |
Airdrop Aeronauts | 3WW | Creature — Dwarf Scout | Flying Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life. 4/3 |
Springmane Cervin | 2G | Creature — Elk | When Springmane Cervin enters the battlefield, you gain 2 life. 3/2 |
Charm School | 2W | Enchantment | As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School. |
Civic Stalwart | 3W | Creature — Elephant Soldier | When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Spontaneous Artist | 3R | Creature — Human Rogue | When Spontaneous Artist enters the battlefield, you get {E} (an energy counter). Pay {E}: Target creature gains haste until end of turn. 3/3 |
Old Man Willow | 2BG | Legendary Creature — Treefolk | Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */* |
Wicked Wolf | 2GG | Creature — Wolf | When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control. Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it. 3/3 |
Darkmoss Bridge | Artifact Land | Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}. |