M:tG card similarity search
2R · Creature — Salamander
Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls. 2/1
Name | Mana | Type | Text |
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Havengul Skaab | 5U | Creature — Zombie Horror | Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. 4/5 |
Ben-Ben, Akki Hermit | 2RR | Legendary Creature — Goblin Shaman | {T}: Ben-Ben, Akki Hermit deals damage to target attacking creature equal to the number of untapped Mountains you control. 1/1 |
Unsanctioned Ancient Juggler | Stickers | {TK}{TK} — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) {TK}{TK}{TK}{TK} — Indestructible {TK}{TK} — 3/2 {TK}{TK}{TK} — 5/4 | |
Shadowheart, Cleric of Trickery | 1UB | Legendary Creature — Human Elf Cleric | Deathtouch At the beginning of your end step, Shadowheart, Cleric of Trickery deals 1 damage to each player. Whenever you lose life during your turn, draw a card. 4/4 |
Aurora Champion | 2W | Creature — Elf Warrior | Whenever Aurora Champion attacks, if your team controls another Warrior, tap target creature. 3/2 |
Bedazzle | 4BR | Instant | Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker. |
Goblin Fireslinger | R | Creature — Goblin Warrior | {T}: Goblin Fireslinger deals 1 damage to target player or planeswalker. 1/1 |
Savvy Hunter | 1BG | Creature — Human Warrior | Whenever Savvy Hunter attacks or blocks, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Sacrifice two Foods: Draw a card. 3/3 |
Evil Eye of Urborg | 4B | Creature — Eye | Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature. 6/3 |
Mountain Mover | 2R | Artifact — Vehicle | Flying, haste Whenever Mountain Mover enters the battlefield or attacks, put a Mountain card from outside the game underneath it. When Mountain Mover leaves the battlefield, put all cards underneath it onto the battlefield. Crew 3 5/3 |