M:tG card similarity search
1G · Creature — Lizard Druid
{T}: You may put a land card from your hand onto the battlefield. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Guided Passage | GUR | Sorcery | Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle. |
Idle Thoughts | 3U | Enchantment | {2}: Draw a card if you have no cards in hand. |
Golos, Tireless Pilgrim | 5 | Legendary Artifact Creature — Scout | When Golos, Tireless Pilgrim enters the battlefield, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. {2}{W}{U}{B}{R}{G}: Exile the top three cards of your library. You may play them this turn without paying their mana costs. 3/5 |
Bitterheart Witch | 4B | Creature — Human Shaman | Deathtouch When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle. 1/2 |
War of the Spark | 3B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each player may put a planeswalker or Zombie card from War of the Spark from their hand or graveyard onto the battlefield. II — Sacrifice any number of creatures and/or planeswalkers. Each opponent sacrifices that many creatures and/or planeswalkers. III — Exile up to one target Bolas. Proliferate three times. |
Ranger's Path | 3G | Sorcery | Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle. |
Verdant Confluence | 4GG | Sorcery | Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Return target permanent card from your graveyard to your hand. • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. |
Ketria | Plane — Ikoria | When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. | |
Elvish Rejuvenator | 2G | Creature — Elf Druid | When Elvish Rejuvenator enters the battlefield, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. 1/1 |
Ojer Kaslem, Deepest Growth | 3GG | Legendary Creature — God | Trample Whenever Ojer Kaslem deals combat damage to a player, reveal that many cards from the top of your library. You may put a creature card and/or a land card from among them onto the battlefield. Put the rest on the bottom in a random order. When Ojer Kaslem dies, return it to the battlefield tapped and transformed under its owner's control. 6/5 |