Card Codex

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17 May 2024: Card library updated.

Scaled Hulk

5G · Creature — Spirit

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Solidarity 3WInstant Creatures you control get +0/+5 until end of turn.
Steadfastness 1WSorcery Creatures you control get +0/+3 until end of turn.
Virtuous Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Vitalizing Wind 8GInstant Creatures you control get +7/+7 until end of turn.
Warrior's Charge 2WSorcery Creatures you control get +1/+1 until end of turn.
Warrior's Honor 2WInstant Creatures you control get +1/+1 until end of turn.
Stoic Champion WWCreature — Human Soldier Whenever a player cycles a card, Stoic Champion gets +2/+2 until end of turn. 2/2
Profit 1WInstant Creatures you control get +1/+1 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Shell Shield UInstant Kicker {1} (You may pay an additional {1} as you cast this spell.) Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Azimaet Drake 2UCreature — Drake Flying {U}: Azimaet Drake gets +1/+0 until end of turn. Activate only once each turn. 1/3
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