Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Scalelord Reckoner

3WW · Creature — Dragon

Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, destroy target nonland permanent that player controls. 4/4

Similar cards

Color identity:
NameManaTypeText
Frostfist Strider 3UUCreature — Elemental Giant Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 4/4
Jorn, God of Winter 2GLegendary Snow Creature — God Whenever Jorn attacks, untap each snow permanent you control. 3/3
Razia's Purification 4RWSorcery Each player chooses three permanents they control, then sacrifices the rest.
Mana Short 2UInstant Tap all lands target player controls and that player loses all unspent mana.
Conjured Currency 5UEnchantment At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
Jalum Grifter 3RRLegendary Creature — Devil {1}{R}, {T}: Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent. 3/5
Muck Drubb 3BBCreature — Beast Flash When Muck Drubb enters the battlefield, change the target of target spell that targets only a single creature to Muck Drubb. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/3
Ivory Guardians 4WWCreature — Giant Cleric Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. 3/3
Ribbon Snake 1UUCreature — Snake Flying {2}: Ribbon Snake loses flying until end of turn. Any player may activate this ability. 2/3
Ice Cage 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
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