M:tG card similarity search
3RW · Artifact Creature — Gnome
Trample, Haste Whenever Scalesoul Gnome deals combat damage to a player, discover X, where X is that damage. Whenever you play a card from exile, conjure a duplicate of it into your hand. 3/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Seismic Strike | 2R | Instant | Seismic Strike deals damage to target creature equal to the number of Mountains you control. |
| Spitting Earth | 1R | Sorcery | Spitting Earth deals damage to target creature equal to the number of Mountains you control. |
| Timbermaw Larva | 3G | Creature — Beast | Whenever Timbermaw Larva attacks, it gets +1/+1 until end of turn for each Forest you control. 2/2 |
| Elder Land Wurm | 4WWW | Creature — Dragon Wurm | Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5 |
| Inferno Titan | 4RR | Creature — Giant | {R}: Inferno Titan gets +1/+0 until end of turn. Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets. 6/6 |
| Punctuate | 3R | Instant | Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ! ? , ; : - — ( ) / " " ' ' & .) |
| Flameheart Werewolf | Creature — Werewolf | Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf. 3/2 | |
| Nyx Herald | 2G | Enchantment Creature — Centaur Shaman | At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. 2/3 |
| Venomous Dragonfly | 3G | Creature — Insect | Flying Whenever Venomous Dragonfly blocks or becomes blocked by a creature, destroy that creature at end of combat. 1/1 |
| Pyromancer's Swath | 2R | Enchantment | If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand. |